BornAgain
1.18.0
Simulate and fit neutron and x-ray scattering at grazing incidence
|
This is the complete list of members for MaterialBySLDImpl, including all inherited members.
BaseMaterialImpl(const std::string &name) | BaseMaterialImpl | inline |
clone() const override | MaterialBySLDImpl | virtual |
getName() const | BaseMaterialImpl | inline |
inverted() const override final | MagneticMaterialImpl | virtual |
isMagneticMaterial() const override final | MagneticMaterialImpl | virtual |
isScalarMaterial() const override final | MagneticMaterialImpl | virtual |
m_magnetization | MagneticMaterialImpl | private |
m_name | BaseMaterialImpl | private |
m_sld_imag | MaterialBySLDImpl | private |
m_sld_real | MaterialBySLDImpl | private |
MagneticMaterialImpl(const std::string &name, kvector_t magnetization) | MagneticMaterialImpl | |
magnetization() const override final | MagneticMaterialImpl | virtual |
MaterialBySLD(const std::string &name, double sld_real, double sld_imag, kvector_t magnetization) | MaterialBySLDImpl | friend |
MaterialBySLDImpl(const std::string &name, double sld_real, double sld_imag, kvector_t magnetization) | MaterialBySLDImpl | private |
materialData() const override | MaterialBySLDImpl | virtual |
polarizedSubtrSLD(const WavevectorInfo &wavevectors) const override final | MagneticMaterialImpl | virtual |
print(std::ostream &ostr) const override | MaterialBySLDImpl | virtual |
refractiveIndex(double wavelength) const override | MaterialBySLDImpl | virtual |
refractiveIndex2(double wavelength) const override | MaterialBySLDImpl | virtual |
rotatedMaterial(const Transform3D &transform) const override final | MagneticMaterialImpl | virtual |
scalarSubtrSLD(const WavevectorInfo &wavevectors) const override | MaterialBySLDImpl | virtual |
setMagnetization(kvector_t magnetization) | MagneticMaterialImpl | inlineprivate |
sld() const | MaterialBySLDImpl | private |
typeID() const override | MaterialBySLDImpl | inlinevirtual |
~BaseMaterialImpl()=default | BaseMaterialImpl | virtual |
~MagneticMaterialImpl()=default | MagneticMaterialImpl | virtual |
~MaterialBySLDImpl()=default | MaterialBySLDImpl | virtual |