BornAgain  1.18.0
Simulate and fit neutron and x-ray scattering at grazing incidence
UnitConverterSimple Member List

This is the complete list of members for UnitConverterSimple, including all inherited members.

addAxisData(std::string name, double min, double max, Axes::Units default_units, size_t nbins)UnitConverterSimpleprotected
addDetectorAxis(const IDetector &detector, size_t i_axis)UnitConverterSimpleprotected
availableUnits() const overrideUnitConverterSimplevirtual
axisName(size_t i_axis, Axes::Units units_type=Axes::Units::DEFAULT) constIUnitConverter
axisSize(size_t i_axis) const finalUnitConverterSimplevirtual
calculateMax(size_t i_axis, Axes::Units units_type) const finalUnitConverterSimplevirtual
calculateMin(size_t i_axis, Axes::Units units_type) const finalUnitConverterSimplevirtual
calculateValue(size_t i_axis, Axes::Units units_type, double value) const =0UnitConverterSimpleprivatepure virtual
checkIndex(size_t i_axis) constIUnitConverterprotected
clone() const =0IUnitConverterpure virtual
createConvertedAxis(size_t i_axis, Axes::Units units) const finalUnitConverterSimplevirtual
createConvertedData(const OutputData< double > &data, Axes::Units units) constIUnitConvertervirtual
createNameMaps() const =0IUnitConverterprivatepure virtual
defaultUnits() const =0IUnitConverterpure virtual
dimension() const finalUnitConverterSimplevirtual
ICloneable()=defaultICloneable
ICloneable(const ICloneable &)=deleteICloneable
ICloneable(ICloneable &&)=defaultICloneable
m_alpha_iUnitConverterSimpleprotected
m_axis_data_tableUnitConverterSimpleprotected
m_phi_iUnitConverterSimpleprotected
m_wavelengthUnitConverterSimpleprotected
substituteDefaultUnits(Axes::Units units) constIUnitConverter
throwUnitsError(std::string method, std::vector< Axes::Units > available) constIUnitConverterprotected
transferToCPP()ICloneableinlinevirtual
UnitConverterSimple(const Beam &beam)UnitConverterSimple
UnitConverterSimple(const UnitConverterSimple &other)UnitConverterSimpleprotected
~ICloneable()=defaultICloneablevirtual
~IUnitConverter()IUnitConvertervirtual
~UnitConverterSimple() override=defaultUnitConverterSimple