29 const double layer_thickness = 100.0 * Units::nanometer;
30 const double length = 50.0 * Units::nanometer;
31 const double width = 20.0 * Units::nanometer;
32 const double height = 10.0 * Units::nanometer;
39 Layer vacuum_layer(refMat::Vacuum);
40 Layer middle_layer(refMat::Teflon, layer_thickness);
41 middle_layer.addLayout(layout);
42 Layer substrate(refMat::Substrate2);
55 MultiLayer* BoxCompositionRotateXBuilder::buildSample()
const
59 composition.addParticle(box,
kvector_t(0.0, 0.0, 0.0));
60 composition.addParticle(box,
kvector_t(length / 2.0, 0.0, 0.0));
63 return finalizeMultiLayer(composition);
68 MultiLayer* BoxCompositionRotateYBuilder::buildSample()
const
72 composition.addParticle(box,
kvector_t(0.0, 0.0, 0.0));
73 composition.addParticle(box,
kvector_t(length / 2.0, 0.0, 0.0));
76 return finalizeMultiLayer(composition);
81 MultiLayer* BoxCompositionRotateZBuilder::buildSample()
const
85 composition.addParticle(box,
kvector_t(0.0, 0.0, 0.0));
86 composition.addParticle(box,
kvector_t(length / 2.0, 0.0, 0.0));
89 return finalizeMultiLayer(composition);
94 MultiLayer* BoxCompositionRotateZandYBuilder::buildSample()
const
98 composition.addParticle(box,
kvector_t(0.0, 0.0, 0.0));
99 composition.addParticle(box,
kvector_t(length / 2.0, 0.0, 0.0));
103 return finalizeMultiLayer(composition);
109 MultiLayer* BoxStackCompositionBuilder::buildSample()
const
114 const double box1_length = 20;
115 const double box1_width = 50;
116 const double box1_height = 5;
118 box1.setRotation(
RotationZ(90. * Units::degree));
121 const double box2_length = 5.0;
122 const double box2_width = 20.0;
123 const double box2_height = 50.0;
125 box2.setRotation(
RotationY(90. * Units::degree));
126 box2.setPosition(
kvector_t(-box2_height / 2.0, 0.0, box2_length / 2.0));
128 composition.addParticle(box1,
kvector_t(0.0, 0.0, 0.0));
129 composition.addParticle(box2,
kvector_t(0.0, 0.0, box1_height));
133 return finalizeMultiLayer(composition);
Defines classes of BoxCompositionBuilder family.
Defines class MultiLayer.
Defines class ParticleComposition.
Defines class ParticleLayout.
Defines materials in namespace refMat.
Defines some unit conversion factors and other constants in namespace Units.
void setPosition(kvector_t position)
Sets relative position of the particle's reference point in the coordinate system of parent.
void rotate(const IRotation &rotation) override final
Rotates the particle.
void setRotation(const IRotation &rotation)
Sets transformation.
A layer, with thickness (in nanometer) and material.
A wrapper for underlying material implementation.
Our sample model: a stack of layers one below the other.
void addLayer(const Layer &layer)
Adds object to multilayer.
A composition of particles at fixed positions.
Decorator class that adds particles to ISample objects.
void addParticle(const IAbstractParticle &particle, double abundance=-1.0, const kvector_t position={}, const IRotation &rotation=IdentityRotation())
Adds particle to the layout with abundance, position and the rotation defined.
A particle with a form factor and refractive index.
A rotation about the x axis.
A rotation about the y axis.
A rotation about the z axis.
Material HomogeneousMaterial(const std::string &name, complex_t refractive_index, kvector_t magnetization)
Constructs a material with name, refractive_index and magnetization (in A/m).