BornAgain
1.18.0
Simulate and fit neutron and x-ray scattering at grazing incidence
Vectors3D.h
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// ************************************************************************** //
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//
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// BornAgain: simulate and fit scattering at grazing incidence
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//
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//! @file Base/Vector/Vectors3D.h
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//! @brief Defines basic vectors in R^3 and C^3.
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//!
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//! @homepage http://www.bornagainproject.org
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//! @license GNU General Public License v3 or higher (see COPYING)
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//! @copyright Forschungszentrum Jülich GmbH 2018
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//! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
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//
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// ************************************************************************** //
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#ifndef BORNAGAIN_BASE_VECTOR_VECTORS3D_H
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#define BORNAGAIN_BASE_VECTOR_VECTORS3D_H
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#include "
Base/Vector/BasicVector3D.h
"
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using
ivector_t
=
BasicVector3D<int>
;
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using
kvector_t
=
BasicVector3D<double>
;
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using
cvector_t
=
BasicVector3D<std::complex<double>
>;
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#endif
// BORNAGAIN_BASE_VECTOR_VECTORS3D_H
BasicVector3D.h
Declares and partly implements template class BasicVector3D.
BasicVector3D
Forked from CLHEP/Geometry by E.
Definition:
BasicVector3D.h:28
Base
Vector
Vectors3D.h
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