BornAgain  1.19.0
Simulate and fit neutron and x-ray scattering at grazing incidence
DesignerScene Member List

This is the complete list of members for DesignerScene, including all inherited members.

addViewForItem(SessionItem *item)DesignerSceneprivate
adjustSceneRect()DesignerSceneprivate
alignViews()DesignerSceneprivate
checkDragEvent(QGraphicsSceneDragDropEvent *event)DesignerSceneprotected
deleteSelectedItems()DesignerSceneslot
deleteViews(const QModelIndex &parentIndex)DesignerSceneprivate
DesignerScene(QObject *parent=0)DesignerSceneexplicit
dragMoveEvent(QGraphicsSceneDragDropEvent *event)DesignerSceneslot
drawForeground(QPainter *painter, const QRectF &rect)DesignerSceneprotected
dropEvent(QGraphicsSceneDragDropEvent *event)DesignerSceneslot
getNodeEditor()DesignerSceneinline
getSampleModel()DesignerSceneinline
getViewForItem(SessionItem *item)DesignerScene
isAcceptedByMultiLayer(const DesignerMimeData *mimeData, QGraphicsSceneDragDropEvent *event)DesignerSceneprivate
isLayerDragged() constDesignerSceneprivate
isMultiLayerNearby(QGraphicsSceneDragDropEvent *event)DesignerSceneprivate
m_alignerDesignerSceneprivate
m_block_selectionDesignerSceneprivate
m_instrumentModelDesignerSceneprivate
m_ItemToViewDesignerSceneprivate
m_layer_interface_lineDesignerSceneprivate
m_materialModelDesignerSceneprivate
m_nodeEditorDesignerSceneprivate
m_proxyDesignerSceneprivate
m_sampleModelDesignerSceneprivate
m_selectionModelDesignerSceneprivate
mouseMoveEvent(QGraphicsSceneMouseEvent *event)DesignerSceneprotected
onEstablishedConnection(NodeEditorConnection *)DesignerSceneslot
onRowsAboutToBeRemoved(const QModelIndex &parent, int first, int last)DesignerSceneslot
onRowsInserted(const QModelIndex &parent, int first, int last)DesignerSceneslot
onRowsRemoved(const QModelIndex &parent, int first, int last)DesignerSceneslot
onSceneSelectionChanged()DesignerSceneslot
onSessionSelectionChanged(const QItemSelection &, const QItemSelection &)DesignerSceneslot
onSmartAlign()DesignerSceneslot
removeConnection(NodeEditorConnection *)DesignerSceneslot
removeItemViewFromScene(SessionItem *item)DesignerSceneprivate
resetScene()DesignerSceneslot
selectionModeChangeRequest(int)DesignerScenesignal
setInstrumentModel(InstrumentModel *instrumentModel)DesignerScene
setLayerInterfaceLine(const QLineF &line={})DesignerSceneinlineslot
setMaterialModel(MaterialModel *materialModel)DesignerScene
setSampleModel(SampleModel *sampleModel)DesignerScene
setSelectionModel(QItemSelectionModel *model, FilterPropertyProxy *proxy)DesignerScene
updateScene()DesignerSceneslot
updateViews(const QModelIndex &parentIndex={}, IView *parentView=0)DesignerSceneprivate
~DesignerScene()DesignerScenevirtual