| addExtrinsicRotation(Vector3D rotateExtrinsic) | RealSpace::Particles::Particle | |
| RealSpace::Object::addExtrinsicRotation(Vector3D turn, Vector3D scale, Vector3D &rotate, Vector3D rotateExtrinsic, Vector3D &translate) | RealSpace::Object | |
| addTransform(Vector3D rotate, Vector3D translate) | RealSpace::Particles::Particle | |
| addTranslation(Vector3D translate_) | RealSpace::Particles::Particle | |
| AnisoPyramid(float L, float W, float H, float alpha) | RealSpace::Particles::AnisoPyramid | |
| color | RealSpace::Object | |
| draw(Canvas &) | RealSpace::Object | private |
| fancy(Vector3D rotate, float r) | RealSpace::Particles::Particle | |
| firstKind | RealSpace::Particles::Particle | static |
| geo | RealSpace::Object | private |
| gky | RealSpace::Object | private |
| isNull | RealSpace::Object | protected |
| lastKind | RealSpace::Particles::Particle | static |
| mat | RealSpace::Object | private |
| model | RealSpace::Object | private |
| Object(GeometricID::Key) | RealSpace::Object | |
| offset | RealSpace::Particles::Particle | protected |
| Particle(GeometricID::Key) | RealSpace::Particles::Particle | protected |
| releaseGeometry() | RealSpace::Object | private |
| rotate | RealSpace::Particles::Particle | protected |
| scale | RealSpace::Particles::Particle | protected |
| set() | RealSpace::Particles::Particle | protected |
| transform(Vector3D rotate, Vector3D translate) | RealSpace::Particles::Particle | |
| RealSpace::Object::transform(float scale, Vector3D rotate, Vector3D translate) | RealSpace::Object | |
| RealSpace::Object::transform(Vector3D scale, Vector3D rotate, Vector3D translate) | RealSpace::Object | |
| RealSpace::Object::transform(Vector3D scale, QQuaternion, Vector3D translate) | RealSpace::Object | |
| RealSpace::Object::transform(Vector3D turn, Vector3D scale, Vector3D rotate, Vector3D translate) | RealSpace::Object | |
| translate | RealSpace::Particles::Particle | protected |
| turn | RealSpace::Particles::Particle | protected |
| ~Object() | RealSpace::Object | virtual |