BornAgain  1.19.79
Simulate and fit neutron and x-ray scattering at grazing incidence
GUI::RealSpace::BuilderUtils Member List

This is the complete list of members for GUI::RealSpace::BuilderUtils, including all inherited members.

applyParticleColor(const Particle &particle, GUI::RealSpace::Particles::Particle &particle3D, double alpha=1)GUI::RealSpace::BuilderUtils
applyParticleCoreShellTransformations(const Particle &particle, GUI::RealSpace::Particles::Particle &particle3D, const ParticleCoreShell &particleCoreShell, const R3 &origin=R3(0, 0, 0))GUI::RealSpace::BuilderUtils
applyParticleTransformations(const Particle &particle, GUI::RealSpace::Particles::Particle &particle3D, const R3 &origin=R3(0, 0, 0))GUI::RealSpace::BuilderUtils
BuilderUtils(std::function< QColor(const QString &)> fnColorFromMaterialName)GUI::RealSpace::BuilderUtils
computeCumulativeAbundances(const ParticleLayoutItem &layoutItem)GUI::RealSpace::BuilderUtils
implementParticleRotationfromIRotation(const IRotation *&rotation)GUI::RealSpace::BuilderUtils
m_fnColorFromMaterialNameGUI::RealSpace::BuilderUtilsprivate
mesoCrystal3DContainer(const MesoCrystalItem &mesoCrystalItem, double total_abundance=1.0, const QVector3D &origin={})GUI::RealSpace::BuilderUtils
particle3DContainerVector(const ParticleLayoutItem &layoutItem, const QVector3D &origin={})GUI::RealSpace::BuilderUtils
particleComposition3DContainer(const ParticleComposition &particleComposition3DContainer, double total_abundance=1.0, const QVector3D &origin={})GUI::RealSpace::BuilderUtils
particleCoreShell3DContainer(const ParticleCoreShell &particleCoreShell, double total_abundance=1.0, const QVector3D &origin={})GUI::RealSpace::BuilderUtils
populateParticlesAtLatticePositions(const std::vector< std::vector< double >> &lattice_positions, const std::vector< Particle3DContainer > &particle3DContainer_vector, GUI::RealSpace::Model *model, const SceneGeometry &sceneGeometry, const RealSpaceBuilder *builder3D)GUI::RealSpace::BuilderUtils
singleParticle3DContainer(const Particle &particle, double total_abundance=1.0, const QVector3D &origin={})GUI::RealSpace::BuilderUtils