BornAgain
1.19.79
Simulate and fit neutron and x-ray scattering at grazing incidence
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This is the complete list of members for GUI::RealSpace::BuilderUtils, including all inherited members.
applyParticleColor(const Particle &particle, GUI::RealSpace::Particles::Particle &particle3D, double alpha=1) | GUI::RealSpace::BuilderUtils | |
applyParticleCoreShellTransformations(const Particle &particle, GUI::RealSpace::Particles::Particle &particle3D, const ParticleCoreShell &particleCoreShell, const R3 &origin=R3(0, 0, 0)) | GUI::RealSpace::BuilderUtils | |
applyParticleTransformations(const Particle &particle, GUI::RealSpace::Particles::Particle &particle3D, const R3 &origin=R3(0, 0, 0)) | GUI::RealSpace::BuilderUtils | |
BuilderUtils(std::function< QColor(const QString &)> fnColorFromMaterialName) | GUI::RealSpace::BuilderUtils | |
computeCumulativeAbundances(const ParticleLayoutItem &layoutItem) | GUI::RealSpace::BuilderUtils | |
implementParticleRotationfromIRotation(const IRotation *&rotation) | GUI::RealSpace::BuilderUtils | |
m_fnColorFromMaterialName | GUI::RealSpace::BuilderUtils | private |
mesoCrystal3DContainer(const MesoCrystalItem &mesoCrystalItem, double total_abundance=1.0, const QVector3D &origin={}) | GUI::RealSpace::BuilderUtils | |
particle3DContainerVector(const ParticleLayoutItem &layoutItem, const QVector3D &origin={}) | GUI::RealSpace::BuilderUtils | |
particleComposition3DContainer(const ParticleComposition &particleComposition3DContainer, double total_abundance=1.0, const QVector3D &origin={}) | GUI::RealSpace::BuilderUtils | |
particleCoreShell3DContainer(const ParticleCoreShell &particleCoreShell, double total_abundance=1.0, const QVector3D &origin={}) | GUI::RealSpace::BuilderUtils | |
populateParticlesAtLatticePositions(const std::vector< std::vector< double >> &lattice_positions, const std::vector< Particle3DContainer > &particle3DContainer_vector, GUI::RealSpace::Model *model, const SceneGeometry &sceneGeometry, const RealSpaceBuilder *builder3D) | GUI::RealSpace::BuilderUtils | |
singleParticle3DContainer(const Particle &particle, double total_abundance=1.0, const QVector3D &origin={}) | GUI::RealSpace::BuilderUtils |