BornAgain  1.18.0
Simulate and fit neutron and x-ray scattering at grazing incidence
PercusYevickBuilder.cpp
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1 // ************************************************************************** //
2 //
3 // BornAgain: simulate and fit scattering at grazing incidence
4 //
5 //! @file Sample/StandardSamples/PercusYevickBuilder.cpp
6 //! @brief Implements class PercusYevickBuilder.
7 //!
8 //! @homepage http://www.bornagainproject.org
9 //! @license GNU General Public License v3 or higher (see COPYING)
10 //! @copyright Forschungszentrum Jülich GmbH 2018
11 //! @authors Scientific Computing Group at MLZ (see CITATION, AUTHORS)
12 //
13 // ************************************************************************** //
14 
16 #include "Base/Const/Units.h"
24 
26 {
27  const double m_cylinder_height(5 * Units::nanometer);
28  const double m_cylinder_radius(5 * Units::nanometer);
29  const double m_disk_radius(5 * Units::nanometer);
30  const double m_density(0.006);
31 
32  Layer vacuum_layer(refMat::Vacuum);
33  Layer substrate_layer(refMat::Substrate);
34 
35  FormFactorCylinder ff_cylinder(m_cylinder_radius, m_cylinder_height);
36  Particle particle(refMat::Particle, ff_cylinder);
37  ParticleLayout particle_layout(particle);
38 
39  InterferenceFunctionHardDisk interference_function(m_disk_radius, m_density);
40  particle_layout.setInterferenceFunction(interference_function);
41 
42  vacuum_layer.addLayout(particle_layout);
43 
44  MultiLayer* multi_layer = new MultiLayer();
45  multi_layer->addLayer(vacuum_layer);
46  multi_layer->addLayer(substrate_layer);
47  return multi_layer;
48 }
Defines class FormFactorCylinder.
Defines class InterferenceFunctionHardDisk.
Defines class Layer.
Defines class MultiLayer.
Defines class ParticleLayout.
Defines class Particle.
Defines classes of PercusYevickBuilder family.
Defines materials in namespace refMat.
Defines some unit conversion factors and other constants in namespace Units.
A circular cylinder.
MultiLayer * buildSample() const
Percus-Yevick hard disk interference function.
A layer, with thickness (in nanometer) and material.
Definition: Layer.h:28
void addLayout(const ILayout &decoration)
Definition: Layer.cpp:57
Our sample model: a stack of layers one below the other.
Definition: MultiLayer.h:42
void addLayer(const Layer &layer)
Adds object to multilayer.
Definition: MultiLayer.cpp:54
Decorator class that adds particles to ISample objects.
void setInterferenceFunction(const IInterferenceFunction &interference_function)
Adds interference functions.
A particle with a form factor and refractive index.
Definition: Particle.h:26
static constexpr double nanometer
Definition: Units.h:24
static const Material Vacuum
static const Material Particle
static const Material Substrate