BornAgain  1.18.0
Simulate and fit neutron and x-ray scattering at grazing incidence
Vectors3D.h File Reference
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Typedefs

using ivector_t = BasicVector3D< int >
 
using kvector_t = BasicVector3D< double >
 
using cvector_t = BasicVector3D< std::complex< double > >
 

Detailed Description

Defines basic vectors in R^3 and C^3.

Homepage:\n http://www.bornagainproject.org
License:\n GNU General Public License v3 or higher (see COPYING)
Authors
Scientific Computing Group at MLZ (see CITATION, AUTHORS)

Definition in file Vectors3D.h.

Typedef Documentation

◆ ivector_t

using ivector_t = BasicVector3D<int>

Definition at line 20 of file Vectors3D.h.

◆ kvector_t

using kvector_t = BasicVector3D<double>

Definition at line 21 of file Vectors3D.h.

◆ cvector_t

using cvector_t = BasicVector3D<std::complex<double> >

Definition at line 22 of file Vectors3D.h.