BornAgain
1.18.0
Simulate and fit neutron and x-ray scattering at grazing incidence
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Go to the source code of this file.
Typedefs | |
using | ivector_t = BasicVector3D< int > |
using | kvector_t = BasicVector3D< double > |
using | cvector_t = BasicVector3D< std::complex< double > > |
Defines basic vectors in R^3 and C^3.
Definition in file Vectors3D.h.
using ivector_t = BasicVector3D<int> |
Definition at line 20 of file Vectors3D.h.
using kvector_t = BasicVector3D<double> |
Definition at line 21 of file Vectors3D.h.
using cvector_t = BasicVector3D<std::complex<double> > |
Definition at line 22 of file Vectors3D.h.