BornAgain  1.18.0
Simulate and fit neutron and x-ray scattering at grazing incidence
ParticleLayoutComputation Class Referencefinal

Computes the scattering contribution from one particle layout. More...

Public Member Functions

 ParticleLayoutComputation (const ProcessedLayout *p_layout, const SimulationOptions &options, bool polarized)
 
void compute (SimulationElement &elem) const
 
void mergeRegionMap (std::map< size_t, std::vector< HomogeneousRegion >> &region_map) const
 Merges its region map into the given one (notice non-const reference parameter)
 

Detailed Description

Computes the scattering contribution from one particle layout.

Used by DWBAComputation.

Definition at line 32 of file ParticleLayoutComputation.h.


The documentation for this class was generated from the following files: