BornAgain  1.19.0
Simulate and fit neutron and x-ray scattering at grazing incidence
TransformTo3D.h File Reference

Defines namespace TransformTo3D. More...

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Namespaces

 TransformTo3D
 Collection of utility functions to build 3D objects from session items.
 

Functions

std::unique_ptr< RealSpace::LayerTransformTo3D::createLayer (const SessionItem &layerItem, const SceneGeometry &sceneGeometry, const QVector3D &origin={})
 
std::unique_ptr< RealSpace::Particles::ParticleTransformTo3D::createParticle3D (const SessionItem &particleItem)
 
std::unique_ptr< RealSpace::Particles::ParticleTransformTo3D::createParticlefromIFormFactor (const IFormFactor *ff)
 
double TransformTo3D::visualLayerThickness (const SessionItem &layerItem, const SceneGeometry &sceneGeometry)
 

Detailed Description

Defines namespace TransformTo3D.

Homepage:\n http://www.bornagainproject.org
License:\n GNU General Public License v3 or higher (see COPYING)
Authors
Scientific Computing Group at MLZ (see CITATION, AUTHORS)

Definition in file TransformTo3D.h.