26 for (
float x : {-D, +D})
27 for (
float y : {-D, +D})
28 for (
float z : {-D, +D})
Defines the macro ASSERT.
#define ASSERT(condition)
static Mesh makeMesh(const Vertices &vs, Vertices const *ns=nullptr)
QVector< Vert_Normal > Mesh
void addQuad(const Vector3D &, const Vector3D &, const Vector3D &, const Vector3D &)