15 #ifndef BORNAGAIN_MVVM_VIEWMODEL_MVVM_VIEWMODEL_STANDARDCHILDRENSTRATEGIES_H
16 #define BORNAGAIN_MVVM_VIEWMODEL_MVVM_VIEWMODEL_STANDARDCHILDRENSTRATEGIES_H
32 std::vector<SessionItem*> children(
const SessionItem* item)
const override;
40 std::vector<SessionItem*> children(
const SessionItem* item)
const override;
49 std::vector<SessionItem*> children(
const SessionItem* item)
const override;
58 std::vector<SessionItem*> children(
const SessionItem* item)
const override;
Strategy to find children of given item: gives all actual children back.
Base class for strategies to find children, actual of fictional, of given item.
Strategy to find children of given item: flat alignment.
Strategy to find children of given item: only property item will be given, all top level items will b...
The main object representing an editable/displayable/serializable entity.
Strategy to find children of given item: only top level items will be given, all property items will ...
materialitems.h Collection of materials to populate MaterialModel.