Defines abstract item with a material property.
SelectionProperty< FormFactorItem * > m_formFactor
std::unique_ptr< Particle > createParticle() const
void serialize(Streamer &s) override
ParticleItem(const MaterialItems *materials)
QVector< ItemWithParticles * > containedItemsWithParticles() const override
Return full hierarchical contained items with particles.
FormFactorItem * formfactor_at_bottom() const
void setFormFactor(FormFactorItem *p)