A layer in a MultiLayer sample.
◆ Layer()
Layer::Layer |
( |
Material |
material, |
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double |
thickness = 0 |
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) |
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◆ ~Layer()
◆ addLayout()
◆ className()
std::string Layer::className |
( |
| ) |
const |
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final |
◆ clone()
Layer* Layer::clone |
( |
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const |
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override |
◆ layouts()
◆ material()
const Material* Layer::material |
( |
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const |
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override |
◆ nodeChildren()
std::vector<const INode*> Layer::nodeChildren |
( |
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const |
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override |
◆ numberOfLayouts()
size_t Layer::numberOfLayouts |
( |
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const |
◆ numberOfSlices()
unsigned int Layer::numberOfSlices |
( |
| ) |
const |
◆ parDefs()
std::vector<ParaMeta> Layer::parDefs |
( |
| ) |
const |
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final |
◆ setNumberOfSlices()
void Layer::setNumberOfSlices |
( |
unsigned int |
n_slices | ) |
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◆ thickness()
double Layer::thickness |
( |
| ) |
const |