15 #ifndef BORNAGAIN_GUI_BA3D_VIEW_CAMERA_H
16 #define BORNAGAIN_GUI_BA3D_VIEW_CAMERA_H
21 #include <QQuaternion>
40 const QQuaternion& = {});
63 void turnBy(QQuaternion
const&);
const Position & getPos3DAxes() const
Vector3D lightPosRotated1
void turnBy(QQuaternion const &)
const Position & getPos() const
void lookAt(const Position &)
void lookAt3DAxes(const Position &)
void endTransform(bool keep)
QMatrix4x4 matModel3DAxes
void updated(Camera const &)
void setAspectRatio(float)
Position interpolateTo(const Position &, float) const