15 #ifndef BORNAGAIN_GUI_BA3D_MODEL_MODEL_H
16 #define BORNAGAIN_GUI_BA3D_MODEL_MODEL_H
void updated(bool withEye)
Camera::Position defCamPos
virtual void cameraUpdated(Camera const &)
void draw(Canvas &) const
QVector< Object * > objectsBlend
static Particles::Particle * newParticle(Particles::EShape k, float R)
void drawBlend(Canvas &) const
QVector< Object * > objects