15 #ifndef BORNAGAIN_GUI_VIEW_REALSPACE_REALSPACEMESOCRYSTALUTILS_H
16 #define BORNAGAIN_GUI_VIEW_REALSPACE_REALSPACEMESOCRYSTALUTILS_H
19 #include "Sample/Scattering/Rotations.h"
33 const QVector3D& origin,
34 std::function<QColor(
const QString&)> fnColorFromMaterialName);
Defines GUI::RealSpace::BuilderUtils namespace.
std::unique_ptr< GUI::RealSpace::BuilderUtils > m_builderUtils
RealSpaceMesoCrystal(const MesoCrystalItem *mesoCrystalItem, double total_abundance, const QVector3D &origin, std::function< QColor(const QString &)> fnColorFromMaterialName)
Particle3DContainer populateMesoCrystal()
~RealSpaceMesoCrystal()=default
const MesoCrystalItem * m_mesoCrystalItem